![]() 4 projectiles spawn which move towards the player quickly.A large target appears at the player's position, which will inflicts heavy damage.Targets appear in a randomly-predetermined path.Six rotating lasers spawn around a point, similar to his initial attack.Providence will always begin this phase by summoning six slowly-rotating lasers from the center of the arena, along with 2 lasers on the left and right sides of the arena.Īfterward, he will rotate between a selection of several attacks: ![]() After a brief pause, Providence drops to the middle of the arena to initiate Phase 4. Once Providence's health is depleted for the second time, he will vanish. Once half of Providence's health is depleted, a shadow clone appears which mirrors his movements. When executing his shockwave attack, Providence leaves a trail of fire.Targets are colored red and always reduce the player to 1HP on hit, bypassing all health-boosting and damage-reduction items.They slash downwards at the ground with their swords. Providence spawns 3 or 6 shadow clones above the player.Providence uses a similar set of attacks to Phase 1, with key differences: Providence initiates Phase 3 by executing a downward slash at the middle of the arena, spawning two Sanctuary Guards. ![]() Once both Wurms are killed, Providence will return to the arena to begin Phase 3. The blue Wurm shoots multiple white projectiles that behave similarly to Providence's.The red Wurm shoots a continuous red beam at the Player from its mouth, dealing damage in the point of impact and everything between it. A white reticle appears on the player.The Wurm's head flashes red and charges at the player, dealing damage on contact.The red Wurm ignites any ground it touches. The blue Wurm regularly sparks electricity around itself. The Gilded Wurms behave similarly to Magma Worms but are able to fly through the air. Once his health is depleted, Providence will exit the arena and summon the Gilded Wurms. Providence summons shadow clones that move towards the targets then attack. Providence summons two white projectiles which hover in the air before rushing toward the player.Providence strikes the ground, spawning shockwaves on both sides that explode into pillars of energy.Providence teleports above the player and strikes down.Providence swings his sword toward the player.Providence attacks the player with a simple set of attacks. After an undefined but large amount of time later, Providence saw the UES: Contact Light orbiting Petrichor V trying to find a matching pair to the teleporters they had onboard, and after 30 minutes teleported onto the ship via said teleporters and crashed it. As Mithrix crossed to the moon, Providence put a lock onto the planet-side teleporter, trapping Mithrix for eternity. ![]() The two could not enter space itself, as it caused an illness, so they created a teleporter that would allow them to leave the planet. Mithrix usually lead the two in terms of what to build and how, with Mithrix creating the rest of the constructs ever since Providence put too much soul into Aurelionite, creating the first ever thing that could threaten the brothers lives. Prior to the events of Risk of Rain, Providence and Mithrix lived on Petrichor V creating constructs and modifying the planets physical structure. Providence in the Seekers of the Storm cinematic.
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